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// CommunityScripts UI Library
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// cs-ui-lib.js
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(function () {
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// get base URL for graphQL queries
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const baseURL = document.querySelector("base")?.getAttribute("href") ?? "/";
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/**
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* This is a wrapped GraphQL (GQL) query caller
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* @param {...Object} reqData
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* @param {Object} reqData.query - GraphQL query
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* @param {Object}= reqData.variables - GraphQL variables
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* @returns {Object} - GQL response data with the `data` wrapper removed
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*
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* @example
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* // fetch the count of organized scenes
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* const filter = { organized: true };
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* const query = `query findScenes($filter: SceneFilter) { findScenes(filter: $filter) { count } }`;
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* const variables = { filter };
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* const response = await callGQL({ query, variables });
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* // response = { findScenes: { count: 3 } }
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*/
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const callGQL = (reqData) =>
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fetch(`${baseURL}graphql`, {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify(reqData),
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})
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.then((res) => res.json())
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.then((res) => res.data);
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/**
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* Get configuration of a plugin from the server via GraphQL
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* @param {string} pluginId - The ID of the plugin as it is registered in the server
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* @param {*}= fallback - Fallback value if the configuration is not found. Defaults to an empty object
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* @returns {Object} - The configuration object of the plugin as it is stored in the server
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*
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* @example
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* // set default config
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* const defaultConfig = { enabled: true, theme: 'light' };
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* // fetch config from the server
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* const config = await getConfiguration('CommunityScriptsUIPlugin', defaultConfig);
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* // config = { theme: 'dark' }
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* // merge fetched with default config
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* const pluginConfig = {
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* ...defaultConfig
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* ...config
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* };
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* // pluginConfig = { enabled: true, theme: 'dark' }
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* }
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*/
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const getConfiguration = async (pluginId, fallback = {}) => {
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const query = `query Configuration { configuration { plugins }}`;
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const response = await callGQL({ query });
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return response.configuration.plugins?.[pluginId] ?? fallback;
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};
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/**
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* Set configuration of a plugin in the server via GraphQL
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* @param {string} pluginId - The ID of the plugin as it is registered in the server
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* @param {*} values - The configuration object with the values you want to save in the server
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* @returns {Object} - The configuration object of the plugin as it is stored in the server after update
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*
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* @example
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* // fetch config from the server
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* const config = await getConfiguration('CommunityScriptsUIPlugin', defaultConfig);
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* // config = { theme: 'dark' }
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* // update the config based on user input
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* // config = { theme: 'light' }
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* // save config in the server
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* await setConfiguration('CommunityScriptsUIPlugin', config);
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* }
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*/
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const setConfiguration = async (pluginId, values) => {
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const query = `mutation ConfigurePlugin($pluginId: ID!, $input: Map!) { configurePlugin(plugin_id: $pluginId, input: $input) }`;
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const queryBody = {
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query: query,
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variables: {
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pluginId: pluginId,
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input: values,
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},
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};
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const response = await csLib.callGQL({ ...queryBody });
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return response.configurePlugin;
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};
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/**
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* Waits for an element to be available in the DOM and runs the callback function once it is
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* @param {string} selector - The CSS selector of the element to wait for
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* @param {function} callback - The function to be called once the element is available (with the element as an argument)
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* @returns
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*
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* @example
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* // wait for the element with the class 'my-element' to be available
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* // and change its color to red
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* function myCallback(el) {
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* el.style.color = 'red';
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* };
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* waitForElement('.my-element', myCallback);
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*/
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function waitForElement(selector, callback) {
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var el = document.querySelector(selector);
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if (el) return callback(el);
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setTimeout(waitForElement, 100, selector, callback);
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}
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/**
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* Wait for a specific element to be available on a specific path
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* This combines the `waitForElement` and `PluginApi.Event.addEventListener` functions to only trigger on certain pages
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*
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* @param {string} path - The path to listen for
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* @param {string} element - The CSS selector of the element to wait for
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* @param {function} callback - The function to be called once the element is available (with the element as an argument)
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*
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* @example
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* // wait for the element with the class 'my-element' to be available, but only on the `/scene/#` path
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* function myCallback(el) {
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* el.style.color = 'red';
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* };
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* PathElementListener('/scene/', '.my-element', myCallback);
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* // this will only trigger the callback function when the user is on the `/scene/` path AND the element is available
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*/
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const PathElementListener = (path, element, callback) => {
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// startup location
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if (window.location.pathname.startsWith(path))
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waitForElement(element, callback);
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PluginApi.Event.addEventListener("stash:location", (e) => {
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if (e.detail.data.location.pathname.startsWith(path))
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waitForElement(element, callback);
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});
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};
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// export to window
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window.csLib = {
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baseURL,
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callGQL,
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getConfiguration,
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setConfiguration,
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waitForElement,
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PathElementListener,
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};
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})();
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